
A Ren'py Visual Novel game with minigame and point-and-click mechanics. Demonstrates an alternative way of using the Ren'py engine beyond just your typical Visual Novel.
A Godot action/arcade survival stealth game that randomly generates enemies. The game is fast-paced and gets more challenging as it goes on. My first ever Godot game so it's very scuffed, I hope to use godot more in the future to get better at using the engine.
Currently NOT taking art comms. (Hopefully sometime when I'm free!) Feel free to look at my guidelines anyway, lol.
| Will Do: | Won't Do: |
|---|---|
| - OC Art | - NSFW |
| - Fanart | - Commercial Use |
| - Existing People | - Bigotry/Hate Speech |
| - Your pets! | - Heavy Gore |
Guidelines
1. My art commissions are NOT for commercial use. Don't sell my art or use my art as advertisement material in any way, shape, or form.
2. I reserve the right to post the commission on my social medias and my portfolio.
3. You aren't required to post the commissions, however, if you choose to do so, please credit me.
4. I reserve the right to refuse a commission for any reason (I'll always give a reason don't worry, I won't just drop the comm for no reason)
Currently NOT taking any game programming work. Hopefully in the future when I have more time!